Given a resource-rich source graph and a resource-scarce target graph, how can we effectively transfer knowledge across graphs and ensure a good generalization performance? In many high-impact domains (e.g., brain networks and molecular graphs), collecting and annotating data is prohibitively expensive and time-consuming, which makes domain adaptation an attractive option to alleviate the label scarcity issue. In light of this, the state-of-the-art methods focus on deriving domain-invariant graph representation that minimizes the domain discrepancy. However, it has recently been shown that a small domain discrepancy loss may not always guarantee a good generalization performance, especially in the presence of disparate graph structures and label distribution shifts. In this paper, we present TRANSNET, a generic learning framework for augmenting knowledge transfer across graphs. In particular, we introduce a novel notion named trinity signal that can naturally formulate various graph signals at different granularity (e.g., node attributes, edges, and subgraphs). With that, we further propose a domain unification module together with a trinity-signal mixup scheme to jointly minimize the domain discrepancy and augment the knowledge transfer across graphs. Finally, comprehensive empirical results show that TRANSNET outperforms all existing approaches on seven benchmark datasets by a significant margin.
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计算机视觉和机器学习的进步使机器人能够以强大的新方式感知其周围环境,但是这些感知模块具有众所周知的脆弱性。我们考虑了合成尽管有知觉错误的安全控制器的问题。所提出的方法基于具有输入依赖性噪声的高斯过程构建状态估计器。该估计器为给定状态计算实际状态的高信心集。然后,合成了可证明可以处理状态不确定性的强大神经网络控制器。此外,提出了一种自适应采样算法来共同改善估计器和控制器。模拟实验,包括Carla中基于逼真的巷道示例,说明了提出方法在与基于深度学习的感知合成强大控制器中提出的方法的希望。
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基于屏障函数的控制证书一直是一个强大的工具,可能为动态系统生成可能的安全控制策略。但是,基于屏障证书的现有方法通常用于具有可微差动态的白盒系统,这使得它们可以不适用于系统是黑盒的许多实用应用,并且不能准确地建模。另一方面,黑盒系统的无模型加强学习(RL)方法缺乏安全保证和低采样效率。在本文中,我们提出了一种新的方法,可以为黑盒动态系​​统学习安全控制政策和屏障证书,而无需准确的系统模型。我们的方法即使在黑盒式动态系统是不可差分的情况下,我们也可以重新设计损耗函数以反向传播梯度对控制策略,并且我们表明安全证书在黑盒系统上保持。仿真的经验结果表明,与最先进的黑匣子安全控制方法相比,我们的方法可以通过实现近100%的安全性和目标来实现近100%的安全性和目标达到速度。我们的学习代理商也可以在保持原始性能的同时概括取消观察方案。源代码可以在https://github.com/zengyi-qin/bcbf找到。
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Managing novelty in perception-based human activity recognition (HAR) is critical in realistic settings to improve task performance over time and ensure solution generalization outside of prior seen samples. Novelty manifests in HAR as unseen samples, activities, objects, environments, and sensor changes, among other ways. Novelty may be task-relevant, such as a new class or new features, or task-irrelevant resulting in nuisance novelty, such as never before seen noise, blur, or distorted video recordings. To perform HAR optimally, algorithmic solutions must be tolerant to nuisance novelty, and learn over time in the face of novelty. This paper 1) formalizes the definition of novelty in HAR building upon the prior definition of novelty in classification tasks, 2) proposes an incremental open world learning (OWL) protocol and applies it to the Kinetics datasets to generate a new benchmark KOWL-718, 3) analyzes the performance of current state-of-the-art HAR models when novelty is introduced over time, 4) provides a containerized and packaged pipeline for reproducing the OWL protocol and for modifying for any future updates to Kinetics. The experimental analysis includes an ablation study of how the different models perform under various conditions as annotated by Kinetics-AVA. The protocol as an algorithm for reproducing experiments using the KOWL-718 benchmark will be publicly released with code and containers at https://github.com/prijatelj/human-activity-recognition-in-an-open-world. The code may be used to analyze different annotations and subsets of the Kinetics datasets in an incremental open world fashion, as well as be extended as further updates to Kinetics are released.
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As a neural network compression technique, post-training quantization (PTQ) transforms a pre-trained model into a quantized model using a lower-precision data type. However, the prediction accuracy will decrease because of the quantization noise, especially in extremely low-bit settings. How to determine the appropriate quantization parameters (e.g., scaling factors and rounding of weights) is the main problem facing now. Many existing methods determine the quantization parameters by minimizing the distance between features before and after quantization. Using this distance as the metric to optimize the quantization parameters only considers local information. We analyze the problem of minimizing local metrics and indicate that it would not result in optimal quantization parameters. Furthermore, the quantized model suffers from overfitting due to the small number of calibration samples in PTQ. In this paper, we propose PD-Quant to solve the problems. PD-Quant uses the information of differences between network prediction before and after quantization to determine the quantization parameters. To mitigate the overfitting problem, PD-Quant adjusts the distribution of activations in PTQ. Experiments show that PD-Quant leads to better quantization parameters and improves the prediction accuracy of quantized models, especially in low-bit settings. For example, PD-Quant pushes the accuracy of ResNet-18 up to 53.08% and RegNetX-600MF up to 40.92% in weight 2-bit activation 2-bit. The code will be released at https://github.com/hustvl/PD-Quant.
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Most action recognition datasets and algorithms assume a closed world, where all test samples are instances of the known classes. In open set problems, test samples may be drawn from either known or unknown classes. Existing open set action recognition methods are typically based on extending closed set methods by adding post hoc analysis of classification scores or feature distances and do not capture the relations among all the video clip elements. Our approach uses the reconstruction error to determine the novelty of the video since unknown classes are harder to put back together and thus have a higher reconstruction error than videos from known classes. We refer to our solution to the open set action recognition problem as "Humpty Dumpty", due to its reconstruction abilities. Humpty Dumpty is a novel graph-based autoencoder that accounts for contextual and semantic relations among the clip pieces for improved reconstruction. A larger reconstruction error leads to an increased likelihood that the action can not be reconstructed, i.e., can not put Humpty Dumpty back together again, indicating that the action has never been seen before and is novel/unknown. Extensive experiments are performed on two publicly available action recognition datasets including HMDB-51 and UCF-101, showing the state-of-the-art performance for open set action recognition.
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Existing natural language understanding (NLU) models often rely on dataset biases rather than intended task-relevant features to achieve high performance on specific datasets. As a result, these models perform poorly on datasets outside the training distribution. Some recent studies address the above issue by reducing the weights of biased samples during the training process. However, these methods still encode biased latent features in representations and neglect the dynamic nature of bias, which hinders model prediction. We propose an NLU debiasing method, named debiasing contrastive learning (DCT), to simultaneously alleviate the above problems based on contrastive learning. We devise a debiasing positive sampling strategy to mitigate biased latent features by selecting the least similar biased positive samples. We also propose a dynamic negative sampling strategy to capture the dynamic influence of biases by employing a bias-only model to dynamically select the most similar biased negative samples. We conduct experiments on three NLU benchmark datasets. Experimental results show that DCT outperforms state-of-the-art baselines on out-of-distribution datasets while maintaining in-distribution performance. We also verify that DCT can reduce biased latent features from the model's representations.
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Complementary recommendation gains increasing attention in e-commerce since it expedites the process of finding frequently-bought-with products for users in their shopping journey. Therefore, learning the product representation that can reflect this complementary relationship plays a central role in modern recommender systems. In this work, we propose a logical reasoning network, LOGIREC, to effectively learn embeddings of products as well as various transformations (projection, intersection, negation) between them. LOGIREC is capable of capturing the asymmetric complementary relationship between products and seamlessly extending to high-order recommendations where more comprehensive and meaningful complementary relationship is learned for a query set of products. Finally, we further propose a hybrid network that is jointly optimized for learning a more generic product representation. We demonstrate the effectiveness of our LOGIREC on multiple public real-world datasets in terms of various ranking-based metrics under both low-order and high-order recommendation scenarios.
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Choosing the values of hyper-parameters in sparse Bayesian learning (SBL) can significantly impact performance. However, the hyper-parameters are normally tuned manually, which is often a difficult task. Most recently, effective automatic hyper-parameter tuning was achieved by using an empirical auto-tuner. In this work, we address the issue of hyper-parameter auto-tuning using neural network (NN)-based learning. Inspired by the empirical auto-tuner, we design and learn a NN-based auto-tuner, and show that considerable improvement in convergence rate and recovery performance can be achieved.
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In this paper, we present the Multi-view Extended Videos with Identities (MEVID) dataset for large-scale, video person re-identification (ReID) in the wild. To our knowledge, MEVID represents the most-varied video person ReID dataset, spanning an extensive indoor and outdoor environment across nine unique dates in a 73-day window, various camera viewpoints, and entity clothing changes. Specifically, we label the identities of 158 unique people wearing 598 outfits taken from 8, 092 tracklets, average length of about 590 frames, seen in 33 camera views from the very large-scale MEVA person activities dataset. While other datasets have more unique identities, MEVID emphasizes a richer set of information about each individual, such as: 4 outfits/identity vs. 2 outfits/identity in CCVID, 33 viewpoints across 17 locations vs. 6 in 5 simulated locations for MTA, and 10 million frames vs. 3 million for LS-VID. Being based on the MEVA video dataset, we also inherit data that is intentionally demographically balanced to the continental United States. To accelerate the annotation process, we developed a semi-automatic annotation framework and GUI that combines state-of-the-art real-time models for object detection, pose estimation, person ReID, and multi-object tracking. We evaluate several state-of-the-art methods on MEVID challenge problems and comprehensively quantify their robustness in terms of changes of outfit, scale, and background location. Our quantitative analysis on the realistic, unique aspects of MEVID shows that there are significant remaining challenges in video person ReID and indicates important directions for future research.
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